Try out Minicade, a tool made by @toolness and yours truly to help aspiring makers create an arcade of web-based mini games with their friends. Each person can add a link to one or more mini games to the Minicade and instantly play them as one massive game. The framework even allows games to have levels so they can increase in difficulty the more you play.
And here is the longer version of how we came up with this. Enjoy you non-lazy reader.
In last years Mozilla Festival, myself and Syed Salahuddin from Babycastles run a session called “Ridiculous Games Jam.” Gathering a stellar group of participants across various levels of expertise ( AND celebrity status ) we spend two hours creating well… ridiculous games. The premise was that we would ask participants to build mini games using funky mechanics.
— Lorenzo Pilia (@LorenzoPilia)October 26, 2013
Towards the end of the session everybody seemed to have had a fun time, made one or more games in a short timeframe and even learned a little bit more about coding, designing or the valuable skill of how to be ridiculous. But one thing was missing; when we were setting up the games for playtime during the closing Science Fair we thought… "wouldn’t it be nice if all the games we created would exist in one playlist?"
Time passed and I came back to NYC. I spoke about this idea to many of my friends who run game-jams often and they all kept coming to how useful this would be as a tool to capture in one place all the wondrous games that come out of a game jam. I also kept obsessing about mini games, a genre of videogames i am particularly fond off and believe make a great introduction to coding.
Enter the @toolness force. Somewhere around December we started tinkering with the idea of creating a library that would connect mini games created by different people in one arcade, with increased levels of difficulty and a time countdown for each game. I did spend a lot of my time understanding how errr animated sprites work in CSS and Atul built our first prototype- with the contributions of @stenington and @echristensen.
March was the month I would head to GDC so we thought it would be a great time to show this to a bunch of game jam afficionados - including my favorite chainjam inventors.
So here it is, try it at Minica.de. It’s polished a bit and with a few useful steps for anyone who wants to use it. A note that right now it suggests Webmakers’ Thimble as a tool to publish your game but we plan on including some simple steps off how to create a minicade using your preferred tool of choice, like Twine or Unity.
As always, both me and Atul would love feedback in the comments and contributions are always welcome. Find the repo here: https://github.com/toolness/minicade
Now, go make some mini games =)