August 2011
1 post
1 tag
10 steps to design a game for learning
 (including...
Games as learning tools are in my mind A LOT these days. And so it happens with this gamefi-learni-cation happening all around that the topic is in many peoples’ minds. A question that comes up when I have conversations about games & learning (which happens pretty often) is what are effective strategies to design a game for learning (the practical stuff). The obvious answer is that games...
Aug 24th
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